Home Forums Tricks and Tactics Ungimping Tenalafel

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  • #5460
    Legend
    Member

    Can see what you are trying to do with build, slight variation on Jan’s which still enables you to keep your build.
    Rogue 10/Bard 5/Wiz 5
    Feats: Lvl 1 – Finesse and Extend (don’t really need Dodge)
    Lvl 3: SWF
    Lvl 5: Maximise
    Lvl 6: Shadow Mark
    Lvl 9: ISWF
    Lvl 10: Imp Evasion
    Lvl 12: PA (Min Str 13 so have +3 tome) – but as blitz is changing you can do without this. (perhaps quicken)
    Lvl 15: Imp Crit
    Lvl 18: Cleave – as per PA, can go for another feat. (would prob put dodge back in)
    – Increase Dex stat every 4 lvl’s.
    Epic: GSWF, Overwhelming Crit (when changed), Imp Sneak Att.
    Epic Destiny Feats: PSWF, Maybe Toughness
    *You might need to take feats at different lvls due to pre-req’s, i just listed those.
    If Poss try and put some points in Heal and Spellcraft.

    Benefits: Can go Swashbuckler with Buckler and Light Armor, only need to go to tier 3 for Skirmisher as Assassin ‘Dagger in the back’ will enable you to use any finesse weapon with dex for damage.
    Go Wizard AM SLA MM and get items to Increase caster lvl to 9 on Evocation, then have pretty much unlimited Maximised 5 magic missiles.
    Use Eldritch Knight to help more with melee, could go tier 5 on this one for perm tensers.
    Items:
    Thunder Light Armor
    Thunder Rapier
    Buckler to suit
    Imp Deception Item, Rogue Items incl. Bluff, then the norm for stats/abils.
    Devotion item for Reju Cacoon (FOT gloves prob best), Impulse Item for MM SLA

    Others might have other suggestions or additional comments on build.

    #5461
    Legend
    Member

    lol, i must have been making my build/suggestions at same time as Jan, he has listed what to do with skills in more detail but on most part same changes.

    #5469
    Flavia
    Member

    Ok second try…

    I tried to mix both ideas as best as I could… I have issues with Feats due to the Planner not having the SWF serie…

    anyway :

    tenalafel II
    Level 25 True Neutral Elf Male
    (13 Rogue \ 2 Wizard \ 5 Bard \ 5 Epic) 
    Hit Points: 308
    Spell Points: 355 
    BAB: 13\13\18\23
    Fortitude: 8
    Reflex: 19
    Will: 10
    
                      Starting          Feat/Enhancement
    Abilities        Base Stats          Modified Stats
    (32 Point)      (Level 1)             (Level 25)
    Strength             10                    12
    Dexterity            18                    25
    Constitution         14                    17
    Intelligence         12                    15
    Wisdom                8                     9
    Charisma             14                    14
    
    Tomes Used
    +1 Tome of Strength used at level 3
    +1 Tome of Dexterity used at level 3
    +1 Tome of Constitution used at level 3
    +1 Tome of Intelligence used at level 3
    +1 Tome of Wisdom used at level 3
    +2 Tome of Strength used at level 7
    +2 Tome of Dexterity used at level 7
    +2 Tome of Constitution used at level 7
    +2 Tome of Intelligence used at level 7
    +3 Tome of Constitution used at level 11
    +3 Tome of Intelligence used at level 11
    
                      Starting          Feat/Enhancement
                     Base Skills         Modified Skills
    Skills           (Level 1)            (Level 25)
    Balance               8                    24
    Bluff                 6                    28
    Concentration         2                     8
    Diplomacy             6                    28
    Disable Device        5                    30
    Haggle                2                     7
    Heal                 -1                    15
    Hide                  5                    15
    Intimidate            2                     7
    Jump                  1                     7
    Listen               -1                     6
    Move Silently         5                    13
    Open Lock             8                    35
    Perform               n/a                  27
    Repair                1                     7
    Search                5                    27
    Spellcraft            1                    14
    Spot                  2                     9
    Swim                  1                     7
    Tumble                5                    13
    Use Magic Device      6                    30
    
    Level 1 (Rogue)
    Skill: Balance (+4)
    Skill: Bluff (+4)
    Skill: Diplomacy (+4)
    Skill: Disable Device (+4)
    Skill: Hide (+1)
    Skill: Jump (+1)
    Skill: Move Silently (+1)
    Skill: Open Lock (+4)
    Skill: Search (+4)
    Skill: Spot (+3)
    Skill: Swim (+1)
    Skill: Tumble (+1)
    Skill: Use Magic Device (+4)
    Feat: (Selected) Two Weapon Fighting
    
    Level 2 (Wizard)
    Skill: Spellcraft (+3)
    Feat: (Wizard Bonus) Maximize Spell
    
    Level 3 (Bard)
    Skill: Heal (+0.5)
    Skill: Perform (+6)
    Feat: (Selected) Least Dragonmark of Shadow
    
    Level 4 (Rogue)
    [COLOR=pink]Ability Raise: DEX
    Skill: Disable Device (+3)
    Skill: Open Lock (+3)
    Skill: Use Magic Device (+3)
    
    Level 5 (Rogue)
    Skill: Bluff (+1)
    Skill: Diplomacy (+1)
    Skill: Disable Device (+1)
    Skill: Heal (+1.5)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Use Magic Device (+1)
    
    Level 6 (Bard)
    Skill: Balance (+1)
    Skill: Bluff (+1)
    Skill: Diplomacy (+1)
    Skill: Perform (+3)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Weapon Finesse
    
    Level 7 (Rogue)
    Skill: Disable Device (+2)
    Skill: Heal (+2)
    Skill: Open Lock (+2)
    Skill: Use Magic Device (+1)
    
    Level 8 (Rogue)
    Ability Raise: DEX
    Skill: Balance (+1)
    Skill: Bluff (+2)
    Skill: Diplomacy (+2)
    Skill: Disable Device (+1)
    Skill: Open Lock (+1)
    Skill: Search (+2)
    Skill: Use Magic Device (+1)
    
    Level 9 (Bard)
    Skill: Bluff (+1)
    Skill: Diplomacy (+1)
    Skill: Heal (+1)
    Skill: Perform (+3)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Dodge
    
    Level 10 (Rogue)
    Skill: Disable Device (+2)
    Skill: Heal (+1)
    Skill: Open Lock (+2)
    Skill: Search (+3)
    Skill: Use Magic Device (+1)
    
    Level 11 (Wizard)
    Skill: Spellcraft (+4)
    
    Level 12 (Rogue)
    Ability Raise: DEX
    Skill: Bluff (+1)
    Skill: Disable Device (+2)
    Skill: Heal (+1.5)
    Skill: Open Lock (+2)
    Skill: Use Magic Device (+2)
    Feat: (Selected) Improved Two Weapon Fighting
    
    Level 13 (Rogue)
    Skill: Balance (+1)
    Skill: Bluff (+1)
    Skill: Diplomacy (+2)
    Skill: Disable Device (+1)
    Skill: Heal (+0.5)
    Skill: Open Lock (+1)
    Skill: Search (+2)
    Skill: Use Magic Device (+1)
    
    Level 14 (Bard)
    Skill: Balance (+1)
    Skill: Heal (+0.5)
    Skill: Perform (+5)
    Skill: Use Magic Device (+1)
    
    Level 15 (Rogue)
    Skill: Bluff (+2)
    Skill: Diplomacy (+2)
    Skill: Disable Device (+2)
    Skill: Heal (+0.5)
    Skill: Open Lock (+2)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Improved Critical: Piercing Weapons
    
    Level 16 (Rogue)
    Ability Raise: DEX
    Skill: Balance (+2)
    Skill: Bluff (+1)
    Skill: Diplomacy (+1)
    Skill: Disable Device (+1)
    Skill: Heal (+0.5)
    Skill: Open Lock (+1)
    Skill: Search (+2)
    Skill: Use Magic Device (+1)
    Feat: (Rogue Bonus) Improved Evasion
    
    Level 17 (Bard)
    Skill: Balance (+1)
    Skill: Bluff (+1)
    Skill: Diplomacy (+1)
    Skill: Heal (+0.5)
    Skill: Perform (+3)
    Skill: Use Magic Device (+1)
    
    Level 18 (Rogue)
    Skill: Balance (+1)
    Skill: Bluff (+1)
    Skill: Diplomacy (+1)
    Skill: Disable Device (+2)
    Skill: Heal (+0.5)
    Skill: Open Lock (+2)
    Skill: Search (+1)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Greater Two Weapon Fighting
    
    Level 19 (Rogue)
    Skill: Bluff (+2)
    Skill: Diplomacy (+2)
    Skill: Disable Device (+1)
    Skill: Heal (+0.5)
    Skill: Open Lock (+1)
    Skill: Search (+2)
    Skill: Use Magic Device (+1)
    
    Level 20 (Rogue)
    Ability Raise: DEX
    Skill: Bluff (+3)
    Skill: Diplomacy (+3)
    Skill: Disable Device (+1)
    Skill: Open Lock (+1)
    Skill: Search (+1)
    Skill: Use Magic Device (+1)
    #5471
    Sinaefay
    Member

    As the SWF feats only require balance and the previous SWF in line, you could just change it manually when you post it here (as you do keep your balance within the requirement for each of them).

    It looks pretty solid to me, and with the help of a manual of stealthy pilfering and a search +20 item (eather epic spyglass or a random item), you will have high enough rogue skills to boot.

    #5475
    Legend
    Member

    Just take into account if you are taking the 2 lvls of Wiz for the AM SLA, you would be hard pressed to get to the max arcane Aug to lvl 9 for 5 missiles.

    #5499
    Flavia
    Member

    I went for what I posted… I tried the New Tenalafel in Gianthold explorer and while it wasn’t as amazing as Laria it was impressive.

    I gave him a few tomes too ( a few skill tomes to Perform, search and spot as well as stat tomes in Cha at least, he ate 5 or 6 tomes I’m not sure exactly which ones today ).

    The spyglass T3 was a given since he had one already. I swap it for mumified bat for FF… when I forget that I have the FF spell now. ( or I just pick up one of the two Epic Timeblades he has)

    Now I just need to equip him with decent items, but this is something that can be done while I get him to 28.

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