Home › Forums › Tricks and Tactics › Ungimping Tenalafel
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September 5, 2014 at 10:09 am #5460LegendMember
Can see what you are trying to do with build, slight variation on Jan’s which still enables you to keep your build.
Rogue 10/Bard 5/Wiz 5
Feats: Lvl 1 – Finesse and Extend (don’t really need Dodge)
Lvl 3: SWF
Lvl 5: Maximise
Lvl 6: Shadow Mark
Lvl 9: ISWF
Lvl 10: Imp Evasion
Lvl 12: PA (Min Str 13 so have +3 tome) – but as blitz is changing you can do without this. (perhaps quicken)
Lvl 15: Imp Crit
Lvl 18: Cleave – as per PA, can go for another feat. (would prob put dodge back in)
– Increase Dex stat every 4 lvl’s.
Epic: GSWF, Overwhelming Crit (when changed), Imp Sneak Att.
Epic Destiny Feats: PSWF, Maybe Toughness
*You might need to take feats at different lvls due to pre-req’s, i just listed those.
If Poss try and put some points in Heal and Spellcraft.Benefits: Can go Swashbuckler with Buckler and Light Armor, only need to go to tier 3 for Skirmisher as Assassin ‘Dagger in the back’ will enable you to use any finesse weapon with dex for damage.
Go Wizard AM SLA MM and get items to Increase caster lvl to 9 on Evocation, then have pretty much unlimited Maximised 5 magic missiles.
Use Eldritch Knight to help more with melee, could go tier 5 on this one for perm tensers.
Items:
Thunder Light Armor
Thunder Rapier
Buckler to suit
Imp Deception Item, Rogue Items incl. Bluff, then the norm for stats/abils.
Devotion item for Reju Cacoon (FOT gloves prob best), Impulse Item for MM SLAOthers might have other suggestions or additional comments on build.
September 5, 2014 at 10:11 am #5461LegendMemberlol, i must have been making my build/suggestions at same time as Jan, he has listed what to do with skills in more detail but on most part same changes.
September 5, 2014 at 8:17 pm #5469FlaviaMemberOk second try…
I tried to mix both ideas as best as I could… I have issues with Feats due to the Planner not having the SWF serie…
anyway :
tenalafel II Level 25 True Neutral Elf Male (13 Rogue \ 2 Wizard \ 5 Bard \ 5 Epic) Hit Points: 308 Spell Points: 355 BAB: 13\13\18\23 Fortitude: 8 Reflex: 19 Will: 10 Starting Feat/Enhancement Abilities Base Stats Modified Stats (32 Point) (Level 1) (Level 25) Strength 10 12 Dexterity 18 25 Constitution 14 17 Intelligence 12 15 Wisdom 8 9 Charisma 14 14 Tomes Used +1 Tome of Strength used at level 3 +1 Tome of Dexterity used at level 3 +1 Tome of Constitution used at level 3 +1 Tome of Intelligence used at level 3 +1 Tome of Wisdom used at level 3 +2 Tome of Strength used at level 7 +2 Tome of Dexterity used at level 7 +2 Tome of Constitution used at level 7 +2 Tome of Intelligence used at level 7 +3 Tome of Constitution used at level 11 +3 Tome of Intelligence used at level 11 Starting Feat/Enhancement Base Skills Modified Skills Skills (Level 1) (Level 25) Balance 8 24 Bluff 6 28 Concentration 2 8 Diplomacy 6 28 Disable Device 5 30 Haggle 2 7 Heal -1 15 Hide 5 15 Intimidate 2 7 Jump 1 7 Listen -1 6 Move Silently 5 13 Open Lock 8 35 Perform n/a 27 Repair 1 7 Search 5 27 Spellcraft 1 14 Spot 2 9 Swim 1 7 Tumble 5 13 Use Magic Device 6 30 Level 1 (Rogue) Skill: Balance (+4) Skill: Bluff (+4) Skill: Diplomacy (+4) Skill: Disable Device (+4) Skill: Hide (+1) Skill: Jump (+1) Skill: Move Silently (+1) Skill: Open Lock (+4) Skill: Search (+4) Skill: Spot (+3) Skill: Swim (+1) Skill: Tumble (+1) Skill: Use Magic Device (+4) Feat: (Selected) Two Weapon Fighting Level 2 (Wizard) Skill: Spellcraft (+3) Feat: (Wizard Bonus) Maximize Spell Level 3 (Bard) Skill: Heal (+0.5) Skill: Perform (+6) Feat: (Selected) Least Dragonmark of Shadow Level 4 (Rogue) [COLOR=pink]Ability Raise: DEX Skill: Disable Device (+3) Skill: Open Lock (+3) Skill: Use Magic Device (+3) Level 5 (Rogue) Skill: Bluff (+1) Skill: Diplomacy (+1) Skill: Disable Device (+1) Skill: Heal (+1.5) Skill: Open Lock (+1) Skill: Search (+1) Skill: Use Magic Device (+1) Level 6 (Bard) Skill: Balance (+1) Skill: Bluff (+1) Skill: Diplomacy (+1) Skill: Perform (+3) Skill: Use Magic Device (+1) Feat: (Selected) Weapon Finesse Level 7 (Rogue) Skill: Disable Device (+2) Skill: Heal (+2) Skill: Open Lock (+2) Skill: Use Magic Device (+1) Level 8 (Rogue) Ability Raise: DEX Skill: Balance (+1) Skill: Bluff (+2) Skill: Diplomacy (+2) Skill: Disable Device (+1) Skill: Open Lock (+1) Skill: Search (+2) Skill: Use Magic Device (+1) Level 9 (Bard) Skill: Bluff (+1) Skill: Diplomacy (+1) Skill: Heal (+1) Skill: Perform (+3) Skill: Use Magic Device (+1) Feat: (Selected) Dodge Level 10 (Rogue) Skill: Disable Device (+2) Skill: Heal (+1) Skill: Open Lock (+2) Skill: Search (+3) Skill: Use Magic Device (+1) Level 11 (Wizard) Skill: Spellcraft (+4) Level 12 (Rogue) Ability Raise: DEX Skill: Bluff (+1) Skill: Disable Device (+2) Skill: Heal (+1.5) Skill: Open Lock (+2) Skill: Use Magic Device (+2) Feat: (Selected) Improved Two Weapon Fighting Level 13 (Rogue) Skill: Balance (+1) Skill: Bluff (+1) Skill: Diplomacy (+2) Skill: Disable Device (+1) Skill: Heal (+0.5) Skill: Open Lock (+1) Skill: Search (+2) Skill: Use Magic Device (+1) Level 14 (Bard) Skill: Balance (+1) Skill: Heal (+0.5) Skill: Perform (+5) Skill: Use Magic Device (+1) Level 15 (Rogue) Skill: Bluff (+2) Skill: Diplomacy (+2) Skill: Disable Device (+2) Skill: Heal (+0.5) Skill: Open Lock (+2) Skill: Use Magic Device (+1) Feat: (Selected) Improved Critical: Piercing Weapons Level 16 (Rogue) Ability Raise: DEX Skill: Balance (+2) Skill: Bluff (+1) Skill: Diplomacy (+1) Skill: Disable Device (+1) Skill: Heal (+0.5) Skill: Open Lock (+1) Skill: Search (+2) Skill: Use Magic Device (+1) Feat: (Rogue Bonus) Improved Evasion Level 17 (Bard) Skill: Balance (+1) Skill: Bluff (+1) Skill: Diplomacy (+1) Skill: Heal (+0.5) Skill: Perform (+3) Skill: Use Magic Device (+1) Level 18 (Rogue) Skill: Balance (+1) Skill: Bluff (+1) Skill: Diplomacy (+1) Skill: Disable Device (+2) Skill: Heal (+0.5) Skill: Open Lock (+2) Skill: Search (+1) Skill: Use Magic Device (+1) Feat: (Selected) Greater Two Weapon Fighting Level 19 (Rogue) Skill: Bluff (+2) Skill: Diplomacy (+2) Skill: Disable Device (+1) Skill: Heal (+0.5) Skill: Open Lock (+1) Skill: Search (+2) Skill: Use Magic Device (+1) Level 20 (Rogue) Ability Raise: DEX Skill: Bluff (+3) Skill: Diplomacy (+3) Skill: Disable Device (+1) Skill: Open Lock (+1) Skill: Search (+1) Skill: Use Magic Device (+1)
September 6, 2014 at 7:31 am #5471SinaefayMemberAs the SWF feats only require balance and the previous SWF in line, you could just change it manually when you post it here (as you do keep your balance within the requirement for each of them).
It looks pretty solid to me, and with the help of a manual of stealthy pilfering and a search +20 item (eather epic spyglass or a random item), you will have high enough rogue skills to boot.
September 8, 2014 at 10:20 am #5475LegendMemberJust take into account if you are taking the 2 lvls of Wiz for the AM SLA, you would be hard pressed to get to the max arcane Aug to lvl 9 for 5 missiles.
September 10, 2014 at 6:56 pm #5499FlaviaMemberI went for what I posted… I tried the New Tenalafel in Gianthold explorer and while it wasn’t as amazing as Laria it was impressive.
I gave him a few tomes too ( a few skill tomes to Perform, search and spot as well as stat tomes in Cha at least, he ate 5 or 6 tomes I’m not sure exactly which ones today ).
The spyglass T3 was a given since he had one already. I swap it for mumified bat for FF… when I forget that I have the FF spell now. ( or I just pick up one of the two Epic Timeblades he has)
Now I just need to equip him with decent items, but this is something that can be done while I get him to 28.
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