Home Forums Creative Corner Gear check melee bear build

Viewing 10 posts - 1 through 10 (of 10 total)
  • Author
    Posts
  • #15557
    Aleeshia
    Member

    Hey guys,

    I have put together some gear for a melee bear build.
    Maybe you could have a look if it would work like this:

    Leg. Part of the family set:
    Armor: Leg. Enforcer’s Coat (Fortification 214% / Physical Sheltering 54 / Heal Amp. 85 / False Life 81)
    Gloves: Leg. Hammerfist (Ins. Doublestrike 11% / Cannith Combat Infusion / Seeker 21 / Ins. Deadly 8)
    Necklace: The Family’s Blessing (Quality Assassinate 2 / Doublestrike 24% / Ins. Armor-Piercing 16 / Deadly 17)

    Goggles: Legendary Collective Sight (WIS 21 / Ins. STR 10 / Qual. Resistance 4)

    Helmet: Legendary Umber Brim (Ins. Accuracy +16 / Ins. Deception +8 / Imprv. Quelling Strike / Profane Well Rounded )

    Bracers: Brand of Kalok Shash (STR 22 / Fire Absorption 53% / Qual. Accuracy 8/ Qual. Deadly 5)

    Trinket: Trinket of Freewill (Magical Sheltering 52 / Spell Resistance 46 / Ins. WIS 9)

    Cloak: Leg. Cloak of the Citys Champion (Ins. CON 10 / Parrying 10 / Qual. Physical Sheltering 13)

    Belt: Leg. Bronze Dragonscale Belt (CON 21 / Heal. Amp. 85 / Ins. false life 40 / lifesealed 50%)

    Ring 1: Leg. Celestial Ruby Ring: (DEX 21 / Accuracy 33 / Ghostly / Stunning 23)

    Ring 2: Leg. Slavelords (Qual. STR 4 / Resistance 14 / Shatter 20 / XXX)

    Boots: Cerulean Guard ( Physical Sheltering 49 / Ins. Physical Sheltering 24 / Protection 15 / Parrying 9)

    I would be happy over some feedback. Thank you 🙂

    #15558
    Furiyen
    Member

    I assume that bear builds are essentially a Melee / Strikethrough build, using Druid spells for Buffs and Healing? STR as main damage stat?

    Are any tactics needed (Stuns/Trips)?

    Is there a focus on having tanky survivability?

    I take it offensive Spellcasting DCs are not needed?

    Happy to help with gear setups I just need to know a little more about how you want to Build-Your-Bear.

    #15559
    Legend
    Member

    Would change quite a bit, the belt is horrible, just gives con really as rest is on armor, I would also get one of the new trinkets.

    Boots could be better too.

    Also, would look at the THTH helm.

    Do you use any falconry for the wis?

    #15560
    Aleeshia
    Member

    STR is my main stat.
    I use some druid spells for buffing but I don’t have some for healing.
    As tactics I only use dire charge really, if this counts to tactics.

    My intention was a balance between damage and survivabilty.

    I have the silver dragenscale helmet, if this the helmet I would need. I don’t have the other one.

    I have in falconry tree the bird strike attack

    #15561
    Legend
    Member

    Yep silver helm with +10 str unless you have +2 reaper stats on umber, goggles with +21 con, +10 con, can look at cloak options, new trinket with +5 qty str is nice, maybe wis lesser Arti ring.
    Then depending on Scion need lesser displace and ghostly, also need to fit in Ins sheltering item.
    THTH boots nice too

    #15562
    Aleeshia
    Member

    I probably could organize to prepare helmet and googles.
    About cloak, boots and/or missing stats/skills/etc I need to check what’s possible

    Thank you so far for help. I could improve already a bit

    #15576
    Aleeshia
    Member

    What about taking the Circle of Malevolence (Ring) for the ins. Sheltering?
    I could craft SL shackles for boots (for Sheltering).
    For DEX I could take the braided cutcord instead of bronze dragenscale belt and could craft CON on the celestrial ruby ring…

    Would these kind of gear set up also work with a Paladin? As far as I know there can be STR based too?

    #15577
    Legend
    Member

    Circle is v nice, would post new setup, another ins sheltering option with didge is the thth cloak, too many nice items in thth

    #15578
    Aleeshia
    Member

    So final so far would be:

    Leg. Part of the family set:
    Armor: Leg. Enforcer’s Coat (Fortification 214% / Physical Sheltering 54 / Heal Amp. 85 / False Life 81)
    Gloves: Leg. Hammerfist (Ins. Doublestrike 11% / Cannith Combat Infusion / Seeker 21 / Ins. Deadly 8)
    Necklace: The Family Recruit Sigil (True Seeing / Armor-Piercing 33 / Deadly 17 / Relentless Fury)

    Goggles: Legendary Collective Sight (WIS 21 / Ins. STR 10 / Qual. Resistance 4)

    Helmet: Legendary Umber Brim (Ins. Accuracy +16 / Ins. Deception +8 / Imprv. Quelling Strike / Profane Well Rounded )

    Bracers: Brand of Kalok Shash (STR 22 / Fire Absorption 53% / Qual. Accuracy 8/ Qual. Deadly 5)

    Trinket: Leg. Bone Figurine ( Qual. STR 5 / Doublestrike 23 / Ins. Seeker 10 / Evil Absorb. 30)

    Cloak: Leg. Cloak of the Citys Champion (Ins. CON 10 / Parrying 10 / Qual. Physical Sheltering 13)

    Belt: Leg. Braided Cutcord (DEX 19 / Qual. DEX 4 / Qual. Dodge 4 / Blurry)

    Ring 1: Leg. Celestial Ruby Ring: (CON 21 / Accuracy 33 / Ghostly / Stunning 23)

    Ring 2: Leg. Circle of Malevolence (Resistance 14 / Vitality 60 / Ins. Sheltering 23 / Intim 25 / Incite 160)

    Boots: Leg. Slavelords (Qual. CON 4/ Sheltering 45 / Deception 17 / Vertigo20 or Tendon Slice14 or Shatter20)

    My Dodge is nearly full and with for example the Quality Dodge from the belt it is on max.

    #15580
    Sinaefay
    Member

    Here is the gear setup I use on Beldras, my bear druid (18drd/1bar/1fvs):

    Goggles: Legendary Collective Sight – Nearly Finished (Charisma +21), Almost There (Insightful Constitution +10), Quality Resistance +4, Temperance of Belief, Empty Blue Augment Slot

    Helms: Silver Dragonscale Helmet – Nearly Finished (Insightful Strength +10), Accuracy +34, Deadly +17, Brilliant Silver Scales, Empty Yellow Augment Slot, Empty Blue Augment Slot

    Trinket: Corroded Iron Figurine – Stunning 23, Insightful Stunning 11, Insightful Sheltering 27, Protection 17
    Blue Augment

    Necklace: Legendary Family Recruit Sigil – True Seeing, Armor-Piercing 33%, Competence Deadly +17, Relentless Fury, Empty Yellow Augment Slot

    Cloak: Charune, Grand Burden of Fury Cloak – Strength +22, Quality Seeker +5, Armor Piercing 36%, Raging Strength III, Blue Augment Slot, Green Augment Slot, Yellow Augment Slot

    Legendary Hallowed Castigators – Devotion +214, Healing Lore +31%, Insightful Sheltering +27, Efficient Metamagic – Empower Healing II, Empty Green Augment Slot

    Armour: Legendary Enforcer’s Coat – +15 Enhancement Bonus, Fortification +214%, Physical Sheltering +54, Competence Healing Amplification +85, Hit Points +81, Empty Green Augment Slot

    Belt: Legendary Chains – Sheltering +45, Resistance +14, Intimidate +22, Quality Strength +4

    Gloves: Legendary Hammerfist – Insightful Doublestrike 11%, Cannith Combat Infusion, Seeker 21, Insightful Deadly +8, Empty Blue Augment Slot

    Boots: Legendary Spectre Boots – Ghostly, Doubleshot 13%, Doublestrike 23%, Seeker 21, Empty Blue Augment Slot

    Ring: Legendary Celestial Sapphire Ring – Nearly Finished (Constitution +21), Improved Deception, Dodge +21%
    Profane Well Rounded +2, Empty Yellow Augment Slot

    Ring: Legendary Celestial Topaz Ring – Nearly Finished (Wisdom +21), Wizardry +440, Parrying +10, Lesser Displacement, Empty Yellow Augment Slot

Viewing 10 posts - 1 through 10 (of 10 total)
  • You must be logged in to reply to this topic.

The Spellswords | Dungeons & Dragons Online | Ghallanda Server | Read about us