Home Forums Tricks and Tactics Dhanae Redux

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  • #6248
    Flavia
    Member

    All my old stable of Alt is really… well old… The game changed so much and the Epic levels have had such a big impact that they need to be worked on.

    In the case of Dhanae, it’s not as obvious as with Laria or Tenalafel ( that could barely cope with epic normal before being worked on )…
    She is still wearing most of her LVL 16ish kit, and she still can survive relatively well… But she is lacking power…

    She is one of the 3 Halfling Sisters : Sylphae, Danae, Feyrae.
    Originally I created them for a NWN PW as jail guardians ( Syl for Good, Danae for Neutral and Fey for Evil aligment characters ) for dead players…
    Each jail had it’s own perks ( Good was just a boring empty room with just syl standing in the middle, and you had to cool down in there for a set amount of time, Neutral had some fun, that could reduce your time in jail, if you were willing to have some fun [ among the fun was story telling, another choice was to enrage Dhanae… It wasn’t a good idea, lots complaiend about it ], Evil had monsters sent after you by Feyrae, if you managed to defeat enough waves you were let free ).
    [ I know some will notice that Syl is the Undead Wizard and Fey is the Cleric of the family… well it wasn’t intentional, but somehow it fits ]

    Enough on the background…
    I’ve been thinking for a long time to do something for Dhanae…
    I’ve worked with combos like Brd12/Drd6/Ftr2, Brd6/Drd12/Ftr2, and variations on the theme ( Rgr in place of Ftr, and more ) but none seemed fine for me.
    I always thought that something was lacking… Dhanae is a Halfling TWF Bard Warchanter initially. And that’s what I wanted to keep in her… Halfling Bard TWF.

    So finally I came up with the following.
    I’m not convinced with
    – the Spellcraft skill where I put points
    – some of the points in Heal
    For the rest I think I got the essence of what I want :
    I’ll have to find a +1 DEX Tome in Yaelle hoard of Tomes ( I know she has one, or a better one ), all the other tomes are already eaten.

    <quote>
    Dhanae
    Level 25 Neutral Good Halfling Female
    (6 Fighter \ 14 Bard \ 5 Epic)
    Hit Points: 311
    Spell Points: 640
    BAB: 16\16\21\26\26
    Fortitude: 12
    Reflex: 18
    Will: 11

    Starting Feat/Enhancement
    Abilities Base Stats Modified Stats
    (32 Point) (Level 1) (Level 25)
    Strength 13 15
    Dexterity 16 22
    Constitution 13 15
    Intelligence 8 8
    Wisdom 8 9
    Charisma 17 21

    Tomes Used
    +1 Tome of Dexterity used at level 3
    +1 Tome of Wisdom used at level 3
    +2 Tome of Strength used at level 7
    +2 Tome of Constitution used at level 7
    +3 Tome of Charisma used at level 11

    Starting Feat/Enhancement
    Base Skills Modified Skills
    Skills (Level 1) (Level 25)
    Balance 7 15
    Bluff 3 10
    Concentration 1 7
    Diplomacy 3 10
    Disable Device n/a n/a
    Haggle 3 10
    Heal 1 13
    Hide 3 15
    Intimidate 3 10
    Jump 1 11
    Listen -1 6
    Move Silently 3 13
    Open Lock n/a n/a
    Perform 7 33
    Repair -1 4
    Search -1 4
    Spellcraft 3 25
    Spot -1 4
    Swim 1 7
    Tumble n/a n/a
    Use Magic Device 7 33

    Level 1 (Bard)
    Skill: Balance (+4)
    Skill: Heal (+2)
    Skill: Perform (+4)
    Skill: Spellcraft (+4)
    Skill: Use Magic Device (+4)
    Feat: (Selected) Two Weapon Fighting

    Level 2 (Fighter)
    Skill: Jump (+1)
    Feat: (Fighter Bonus) Power Attack

    Level 3 (Bard)
    Skill: Perform (+2)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+2)
    Feat: (Selected) Weapon Focus: Piercing Weapons

    Level 4 (Fighter)
    Ability Raise: CHA
    Skill: Jump (+1)
    Feat: (Fighter Bonus) Weapon Finesse

    Level 5 (Bard)
    Skill: Perform (+2)
    Skill: Spellcraft (+2)
    Skill: Use Magic Device (+1)

    Level 6 (Bard)
    Skill: Perform (+1)
    Skill: Spellcraft (+2)
    Skill: Use Magic Device (+2)
    Feat: (Selected) Oversized Two Weapon Fighting

    Level 7 (Bard)
    Skill: Heal (+1)
    Skill: Perform (+1)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+1)

    Level 8 (Bard)
    Ability Raise: DEX
    Skill: Heal (+1)
    Skill: Perform (+1)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+1)

    Level 9 (Bard)
    Skill: Heal (+1)
    Skill: Perform (+1)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Improved Two Weapon Fighting

    Level 10 (Fighter)
    Skill: Heal (+0.5)

    Level 11 (Fighter)
    Skill: Heal (+0.5)
    Feat: (Fighter Bonus) Power Critical

    Level 12 (Bard)
    Ability Raise: DEX
    Skill: Perform (+2)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+2)
    Feat: (Selected) Improved Critical: Piercing Weapons

    Level 13 (Fighter)
    Skill: Heal (+0.5)

    Level 14 (Fighter)
    Skill: Heal (+0.5)
    Feat: (Fighter Bonus) Weapon Specialization: Piercing Weapons

    Level 15 (Bard)
    Skill: Perform (+3)
    Skill: Use Magic Device (+2)
    Feat: (Selected) Greater Two Weapon Fighting

    Level 16 (Bard)
    Ability Raise: DEX
    Skill: Perform (+2)
    Skill: Use Magic Device (+3)

    Level 17 (Bard)
    Skill: Heal (+1)
    Skill: Perform (+1)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+1)

    Level 18 (Bard)
    Skill: Heal (+1)
    Skill: Perform (+1)
    Skill: Spellcraft (+1)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Two Weapon Defense

    Level 19 (Bard)
    Skill: Perform (+1)
    Skill: Spellcraft (+3)
    Skill: Use Magic Device (+1)

    Level 20 (Bard)
    Ability Raise: DEX
    Skill: Perform (+1)
    Skill: Spellcraft (+3)
    Skill: Use Magic Device (+1)

    Level 21 (Epic)
    Feat: (Selected) Epic: Overwhelming Critical

    Level 22 (Epic)

    Level 23 (Epic)

    Level 24 (Epic)
    Ability Raise: DEX
    Feat: (Selected) Toughness

    Level 25 (Epic)
    </quote>

    #6249
    Grugno
    Member

    Interesting, a TWF bard….
    I think I’ll try a Bard15/Rng5 build on Insert 😉
    Freeze + balanced attack, growing storm and dance of death. Dual Nightmare (so old fashioned…)
    will let you know if that works 🙂

    #6250
    Sinaefay
    Member

    I would drop Oversized TWF and take quicken spell instead (you will not struggle with hitting).

    I would drop Power Critical and take Empower Healing spell instead. (Great for cocoon, but will also mean that your cure spells will heal very high with maximize spell).

    I would drop Two weapon fighting defense and take Maximize spell.

    I would also take Precision instead of power attack, as you will gain so much more from being able to crit than from the additional points of dmg on your main hand attacks (str mod gets halved on off-hand, which means that power attack only adds half the bonus as well).

    For l26 destiny feat, I suggest that you take perfect twf, and at l28 you could take Tactician (+2 on freezing ice attacks) or Lasting Inspiration (longer songs always good).

    Why points in spellcraft? You have no spells that uses elemental dmg, unless you plan to use energy burst as twist (sonic spells uses perform as skill that boosts dmg).
    I would suggest putting points in Perform, Heal, UMD, Balance and Concentration (maxing perform, concentration [for scrollage mainly], heal and balance in this order).

    Also, if you went bard15/fighter5, you get inspire heroics and you can then take Inspire Excellence at 24 or 27.

    #6251
    Flavia
    Member

    I knew I had missed something.

    As for Spellcraft… It was to put the points somewhere… I knew from the start that they would have to find a new home…
    Perform and UMD are maxed already, so I’ll got for Concentration and put what’s left in Heal or Balance.

    #6252
    Flavia
    Member

    Dhanae Take Two, after the suggestion from Jan :

    [code]
    Dhanae
    Level 25 Neutral Good Halfling Female
    (5 Fighter \ 15 Bard \ 5 Epic)
    Hit Points: 312
    Spell Points: 670
    BAB: 16\16\21\26\26
    Fortitude: 12
    Reflex: 17
    Will: 10

    Starting Feat/Enhancement
    Abilities Base Stats Modified Stats
    (32 Point) (Level 1) (Level 25)
    Strength 13 15
    Dexterity 16 22
    Constitution 13 15
    Intelligence 8 8
    Wisdom 8 9
    Charisma 17 21

    Tomes Used
    +1 Tome of Dexterity used at level 3
    +1 Tome of Wisdom used at level 3
    +2 Tome of Strength used at level 7
    +2 Tome of Constitution used at level 7
    +3 Tome of Charisma used at level 11

    Starting Feat/Enhancement
    Base Skills Modified Skills
    Skills (Level 1) (Level 25)
    Balance 7 16
    Bluff 3 10
    Concentration 5 29
    Diplomacy 3 10
    Disable Device n/a n/a
    Haggle 3 10
    Heal 1 15
    Hide 3 15
    Intimidate 3 10
    Jump 1 9
    Listen -1 6
    Move Silently 3 13
    Open Lock n/a n/a
    Perform 7 33
    Repair -1 4
    Search -1 4
    Spellcraft -1 4
    Spot -1 4
    Swim 1 7
    Tumble n/a n/a
    Use Magic Device 7 33

    Level 1 (Bard)
    Skill: Balance (+4)
    Skill: Concentration (+4)
    Skill: Heal (+2)
    Skill: Perform (+4)
    Skill: Use Magic Device (+4)
    Feat: (Selected) Two Weapon Fighting
    Feat: (Automatic) Attack
    Feat: (Automatic) Dismiss Charm
    Feat: (Automatic) Fascinate
    Feat: (Automatic) Halfling Agility
    Feat: (Automatic) Halfling Bravery
    Feat: (Automatic) Halfling Keen Ears
    Feat: (Automatic) Halfling Luck
    Feat: (Automatic) Halfling Size Bonus
    Feat: (Automatic) Halfling Thrown Weapon Focus
    Feat: (Automatic) Heroic Durability
    Feat: (Automatic) Inspire Courage
    Feat: (Automatic) Light Armor Proficiency
    Feat: (Automatic) Martial Weapon Proficiency: Longsword
    Feat: (Automatic) Martial Weapon Proficiency: Rapier
    Feat: (Automatic) Martial Weapon Proficiency: Shortsword
    Feat: (Automatic) Martial Weapon Proficiency: Shortbow
    Feat: (Automatic) Shield Proficiency (General)
    Feat: (Automatic) Simple Weapon Proficiency
    Feat: (Automatic) Sneak

    Level 2 (Fighter)
    Skill: Heal (+0.5)
    Feat: (Fighter Bonus) Precision
    Feat: (Automatic) Defensive Fighting
    Feat: (Automatic) Heavy Armor Proficiency
    Feat: (Automatic) Martial Weapon Proficiency (ALL)
    Feat: (Automatic) Medium Armor Proficiency
    Feat: (Automatic) Sunder
    Feat: (Automatic) Tower Shield Proficiency
    Feat: (Automatic) Trip

    Level 3 (Bard)
    Skill: Heal (+0.5)
    Skill: Perform (+2)
    Skill: Use Magic Device (+2)
    Feat: (Selected) Weapon Focus: Piercing Weapons

    Level 4 (Fighter)
    Ability Raise: CHA
    Skill: Heal (+0.5)
    Feat: (Fighter Bonus) Weapon Finesse

    Level 5 (Bard)
    Skill: Concentration (+1)
    Skill: Perform (+2)
    Skill: Use Magic Device (+2)
    Feat: (Automatic) Inspire Competence

    Level 6 (Bard)
    Skill: Concentration (+1)
    Skill: Heal (+1)
    Skill: Perform (+1)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Quicken Spell

    Level 7 (Bard)
    Skill: Concentration (+2)
    Skill: Heal (+0.5)
    Skill: Perform (+1)
    Skill: Use Magic Device (+1)
    Feat: (Automatic) Improved Heroic Durability

    Level 8 (Bard)
    Ability Raise: DEX
    Skill: Concentration (+2)
    Skill: Heal (+0.5)
    Skill: Perform (+1)
    Skill: Use Magic Device (+1)
    Feat: (Automatic) Suggestion

    Level 9 (Bard)
    Skill: Concentration (+2)
    Skill: Heal (+0.5)
    Skill: Perform (+1)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Improved Two Weapon Fighting

    Level 10 (Bard)
    Skill: Balance (+1)
    Skill: Concentration (+1)
    Skill: Heal (+0.5)
    Skill: Perform (+1)
    Skill: Use Magic Device (+1)
    Feat: (Automatic) Improved Inspire Courage

    Level 11 (Fighter)
    Skill: Heal (+0.5)

    Level 12 (Bard)
    Ability Raise: DEX
    Skill: Heal (+0.5)
    Skill: Perform (+2)
    Skill: Use Magic Device (+2)
    Feat: (Selected) Empower Healing Spell
    Feat: (Automatic) Inspire Greatness

    Level 13 (Fighter)
    Skill: Heal (+0.5)
    Feat: (Fighter Bonus) Improved Critical: Piercing Weapons

    Level 14 (Bard)
    Skill: Heal (+0.5)
    Skill: Perform (+2)
    Skill: Use Magic Device (+2)

    Level 15 (Bard)
    Skill: Concentration (+2)
    Skill: Heal (+0.5)
    Skill: Perform (+1)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Greater Two Weapon Fighting

    Level 16 (Bard)
    Ability Raise: DEX
    Skill: Concentration (+2)
    Skill: Heal (+0.5)
    Skill: Perform (+1)
    Skill: Use Magic Device (+1)
    Feat: (Automatic) Song of Freedom

    Level 17 (Fighter)
    Skill: Heal (+0.5)

    Level 18 (Bard)
    Skill: Concentration (+2)
    Skill: Heal (+0.5)
    Skill: Perform (+1)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Weapon Specialization: Piercing Weapons

    Level 19 (Bard)
    Skill: Heal (+0.5)
    Skill: Perform (+2)
    Skill: Use Magic Device (+2)
    Feat: (Automatic) Inspire Heroics

    Level 20 (Bard)
    Ability Raise: DEX
    Skill: Concentration (+3)
    Skill: Perform (+1)
    Skill: Use Magic Device (+1)

    Level 21 (Epic)
    Feat: (Selected) Epic: Overwhelming Critical
    Feat: (Automatic) Epic: Epic Power
    Feat: (Automatic) Epic: Epic Skills

    Level 22 (Epic)

    Level 23 (Epic)

    Level 24 (Epic)
    Ability Raise: DEX
    Feat: (Selected) Toughness

    Level 25 (Epic)
    [/code]

    #6258
    Sinaefay
    Member

    I would go with Quick Draw instead of Weapon Focus, and take Toughness instead of Weapon Specialization (to free up the l24 feat slot for an epic feat, like Inspire Excellence). Weapon Focus and Weapon Spec don’t add much by themselves as you only have 5 fighter levels.

    Quick Draw makes it so easier to use action boosts (no delay when clicking on them), and it also helps with weapon swaps.

    #6274
    Grugno
    Member

    I tried the bard15/ranger5 build with Insert: PDK Cha based + Know the Angles, Tempest tree, WC for Frozen Fury and medium armor,
    Not a top tier build, but Dance of Death + Frozen Fury is a really nice combo (multi freeze). DC destiny. Twist sense weakness and balanced attacks, extra action boost/ cocoon 😉

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